We decided to choose a genre that would challenge our media
abilities but would also be enjoyable to work with, we assessed which
mainstream genres were entering the cinemas in this time, as we didn’t want to
make a genre that had a variety of competition and wouldn’t make our film as
popular. From researching what mainstream genres were entering the cinemas, we
opted to not go with horror and chose to go with an adventure film. we chose
this because there weren’t many adventure films hitting production where as
some other mainstream genres, this enabled our competition to be decreased.
The next process; was to decide what kind of adventure film
we were going to have. we thought it was best to have a family oriented
adventure film as it increases the target market and everyone could enjoy the
film. This was a good idea because if we have an increased target market then
there is a more likely chance of being a bigger success. We decided to go with
the generic conventions of a family adventure film, this would include: humour,
innuendos, a friendship group, a surreal story line, a protagonist. Antagonist
and a happy ending. We thought this would be the best way as the whole family
can familiarise themselves with the stereotypical adventure film.
We looked into successful adventure films such as Jumanji
and the Goonies for inspiration and for certain conventions they used in their
films that made them so successful.
The Goonies: Mikey and Brandon are brothers and their
family is preparing to move because developers want to build a golf course in
their neighbourhood but can’t be stopped if unless enough money is raised to
stop the construction which is very unlikely. But when Mikey stumbles upon a
treasure map of the famed "One-Eyed" Willy's hidden fortune, Mikey,
Brandon, and their friends "Chunk" , "Mouth",
"Andy", "Stef", and "Data", calling themselves
The Goonies, set out on a quest to find the treasure in hopes of saving their
neighbourhood. The treasure is in a cavern, but the entrance to the cavern is
under the house of evil thief Mama Fratelli and her sons Jake Fratelli, Francis
Fratelli, and the severely disfigured Lotney "Sloth" Fratelli. The
Goonies have to stay one step ahead of the Fratellis and find the treasure
while avoiding a system of traps Sloth befriends the Goonies and decides to
help them save the neighbourhood.
We thought that having a friendship group of different
characters was a good idea as the audience could differentiate favourites and
grown a interest on certain characters. The film opening also caught our eye
with the bike scene.
Age:
·
Children seen as protagonists- stereotypical for
a family adventure film.
·
Adults seen as antagonists- stereotypical for a
family adventure film.
·
Children have loads more independence.
·
Teenagers frown upon younger kids.
Gender:
·
Males seen as protagonists
Jumanji: After being trapped in a jungle board game for
26 years, a Man-Child wins his release from the game. But, no sooner has he
arrived that he is forced to play again, and this time sets the creatures of
the jungle loose on the city. Now it is up to him to stop them.
We thought the storyline was quite similar to ours and would
have been effective to make a storyline fairly similar to Jumanji, we used
Jumanji as faded guidelines to help us rough out the narrative of our film.


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